Wireframes with structure
I sketch flows and content hierarchy before polishing the visual layer.
This page shows how I use Figma for wireframes, polished UI, responsive layouts, prototype thinking, and developer handoff for public design case studies.
Every layout is shaped around hierarchy, spacing, usability, and smooth collaboration with development.
Prototype-style video cards that highlight transitions, flows, and interaction rhythm.
Static boards and frame studies arranged in a cleaner presentation flow.
I sketch flows and content hierarchy before polishing the visual layer.
Components, variants, and spacing rules keep every screen consistent.
Layouts are built for desktop and mobile from the same design language.
Specs, states, and interactions are organized so implementation stays fast.
I use Figma not only for visuals, but to organize the product thinking behind every screen: structure, reuse, states, interaction, handoff, and showcase-ready media presentation.
Hover a video card to get a quick motion preview, then click to open a larger player. Switch between prototype-style video cards and image-based project boards.